materialPath: D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.vmf Map revision 40 fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...10**** leaked **** Entity func_breakable (296.00 31.99 -352.00) leaked! Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 128 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (295930 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 1684 texinfos to 1171 Reduced 31 texdatas to 30 (665 bytes to 618) Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 0 seconds elapsed 8 threads reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt LoadPortals: couldn't read d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt materialPath: D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.vmf Map revision 41 fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 128 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt...Building visibility clusters... done (0) Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (295381 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 1681 texinfos to 1168 Reduced 31 texdatas to 30 (665 bytes to 618) Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 0 seconds elapsed 8 threads reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt 610 portalclusters 2381 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 5186 visible clusters (0.00%) Total clusters visible: 348902 Average clusters visible: 571 Building PAS... Average clusters audible: 609 visdatasize:98750 compressed from 97600 writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 0 seconds elapsed [Reading texlights from 'lights.rad'] [17 texlights parsed from 'lights.rad'] Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 3789 faces 193763 square feet [27901954.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 3789 patches before subdivision 19625 patches after subdivision 48 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2208866, max 824 transfer lists: 16.9 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(118542, 126656, 78782) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(18424, 25038, 9276) Build Patch/Sample Hash Table(s).....Done<0.0040 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 267/1024 12816/49152 (26.1%) brushes 645/8192 7740/98304 ( 7.9%) brushsides 4013/65536 32104/524288 ( 6.1%) planes 2106/65536 42120/1310720 ( 3.2%) vertexes 5648/65536 67776/786432 ( 8.6%) nodes 2581/65536 82592/2097152 ( 3.9%) texinfos 1168/12288 84096/884736 ( 9.5%) texdata 30/2048 960/65536 ( 1.5%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_multiblend 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 3789/65536 212184/3670016 ( 5.8%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 3012/65536 168672/3670016 ( 4.6%) facebrushes 233/0 466/0 ( 0.0%) facebrushlists 3789/0 15156/0 ( 0.0%) leaves 2849/65536 91168/2097152 ( 4.3%) leaffaces 4439/65536 8878/131072 ( 6.8%) leafbrushes 1140/65536 2280/131072 ( 1.7%) areas 2/1024 16/8192 ( 0.2%) surfedges 29398/512000 117592/2048000 ( 5.7%) edges 16163/256000 64652/1024000 ( 6.3%) LDR worldlights 48/8192 4800/819200 ( 0.6%) HDR worldlights 0/8192 0/819200 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 304/32768 3040/327680 ( 0.9%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 5583/65536 11166/131072 ( 8.5%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/1024 0/360448 ( 0.0%) LDR lightdata [variable] 1369624/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 98750/16777216 ( 0.6%) entdata [variable] 212655/393216 (54.1%) LDR ambient table 2849/65536 11396/262144 ( 4.3%) HDR ambient table 2849/65536 11396/262144 ( 4.3%) LDR leaf ambient 6561/65536 183708/1835008 (10.0%) HDR leaf ambient 2849/65536 79772/1835008 ( 4.3%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 74763/0 ( 0.0%) physics [variable] 295381/4194304 ( 7.0%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 1c Total triangle count: 9788 Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 7 seconds elapsed materialPath: D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.vmf Map revision 42 fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 254 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt...Building visibility clusters... done (0) Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (293660 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 1638 texinfos to 1124 Reduced 31 texdatas to 30 (674 bytes to 627) Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 0 seconds elapsed 8 threads reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt 610 portalclusters 2378 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 5187 visible clusters (0.00%) Total clusters visible: 348899 Average clusters visible: 571 Building PAS... Average clusters audible: 609 visdatasize:98630 compressed from 97600 writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 0 seconds elapsed [Reading texlights from 'lights.rad'] [17 texlights parsed from 'lights.rad'] Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 3691 faces 193584 square feet [27876212.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 3691 patches before subdivision 19547 patches after subdivision 48 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2158043, max 816 transfer lists: 16.5 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(117937, 126196, 79344) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(18305, 25021, 9561) Build Patch/Sample Hash Table(s).....Done<0.0034 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2.. materialPath: D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.vmf Map revision 43 fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 164 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt...Building visibility clusters... done (0) Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (293268 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 1637 texinfos to 1124 Reduced 31 texdatas to 30 (674 bytes to 627) Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 0 seconds elapsed 8 threads reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt 610 portalclusters 2381 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 5186 visible clusters (0.00%) Total clusters visible: 348902 Average clusters visible: 571 Building PAS... Average clusters audible: 609 visdatasize:98750 compressed from 97600 writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 0 seconds elapsed [Reading texlights from 'lights.rad'] [17 texlights parsed from 'lights.rad'] Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 3691 faces 193584 square feet [27876214.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 3691 patches before subdivision 19547 patches after subdivision 48 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2156640, max 816 transfer lists: 16.5 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(117936, 126195, 79349) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(18304, 25021, 9561) Build Patch/Sample Hash Table(s).....Done<0.0033 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 269/1024 12912/49152 (26.3%) brushes 645/8192 7740/98304 ( 7.9%) brushsides 4013/65536 32104/524288 ( 6.1%) planes 2000/65536 40000/1310720 ( 3.1%) vertexes 5432/65536 65184/786432 ( 8.3%) nodes 2593/65536 82976/2097152 ( 4.0%) texinfos 1124/12288 80928/884736 ( 9.1%) texdata 30/2048 960/65536 ( 1.5%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_multiblend 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 3691/65536 206696/3670016 ( 5.6%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 2939/65536 164584/3670016 ( 4.5%) facebrushes 261/0 522/0 ( 0.0%) facebrushlists 3691/0 14764/0 ( 0.0%) leaves 2863/65536 91616/2097152 ( 4.4%) leaffaces 4296/65536 8592/131072 ( 6.6%) leafbrushes 1122/65536 2244/131072 ( 1.7%) areas 2/1024 16/8192 ( 0.2%) surfedges 28508/512000 114032/2048000 ( 5.6%) edges 15598/256000 62392/1024000 ( 6.1%) LDR worldlights 48/8192 4800/819200 ( 0.6%) HDR worldlights 0/8192 0/819200 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 277/32768 2770/327680 ( 0.8%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 5031/65536 10062/131072 ( 7.7%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/1024 0/360448 ( 0.0%) LDR lightdata [variable] 1364920/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 98750/16777216 ( 0.6%) entdata [variable] 213357/393216 (54.3%) LDR ambient table 2863/65536 11452/262144 ( 4.4%) HDR ambient table 2863/65536 11452/262144 ( 4.4%) LDR leaf ambient 6574/65536 184072/1835008 (10.0%) HDR leaf ambient 2863/65536 80164/1835008 ( 4.4%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 74763/0 ( 0.0%) physics [variable] 293268/4194304 ( 7.0%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 1c Total triangle count: 9386 Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 7 seconds elapsed materialPath: D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.vmf Map revision 44 fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 164 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt...Building visibility clusters... done (0) Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (557886 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 2124 texinfos to 1616 Reduced 33 texdatas to 32 (725 bytes to 678) Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 1 second elapsed 8 threads reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt 610 portalclusters 2381 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 5186 visible clusters (0.00%) Total clusters visible: 348902 Average clusters visible: 571 Building PAS... Average clusters audible: 609 visdatasize:98750 compressed from 97600 writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 0 seconds elapsed [Reading texlights from 'lights.rad'] [17 texlights parsed from 'lights.rad'] Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 6583 faces 214150 square feet [30837622.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 6583 patches before subdivision 22439 patches after subdivision 48 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2821198, max 816 transfer lists: 21.5 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(121011, 129692, 87372) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(18895, 25839, 11818) Build Patch/Sample Hash Table(s).....Done<0.0045 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 751/1024 36048/49152 (73.3%) brushes 1127/8192 13524/98304 (13.8%) brushsides 6905/65536 55240/524288 (10.5%) planes 1968/65536 39360/1310720 ( 3.0%) vertexes 9288/65536 111456/786432 (14.2%) nodes 5485/65536 175520/2097152 ( 8.4%) texinfos 1616/12288 116352/884736 (13.2%) texdata 32/2048 1024/65536 ( 1.6%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_multiblend 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 6583/65536 368648/3670016 (10.0%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 5831/65536 326536/3670016 ( 8.9%) facebrushes 261/0 522/0 ( 0.0%) facebrushlists 6583/0 26332/0 ( 0.0%) leaves 6237/65536 199584/2097152 ( 9.5%) leaffaces 7188/65536 14376/131072 (11.0%) leafbrushes 1604/65536 3208/131072 ( 2.4%) areas 2/1024 16/8192 ( 0.2%) surfedges 51644/512000 206576/2048000 (10.1%) edges 27166/256000 108664/1024000 (10.6%) LDR worldlights 48/8192 4800/819200 ( 0.6%) HDR worldlights 0/8192 0/819200 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 277/32768 2770/327680 ( 0.8%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 5031/65536 10062/131072 ( 7.7%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/1024 0/360448 ( 0.0%) LDR lightdata [variable] 1997596/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 98750/16777216 ( 0.6%) entdata [variable] 531711/393216 (135.2%) VERY FULL! LDR ambient table 6237/65536 24948/262144 ( 9.5%) HDR ambient table 6237/65536 24948/262144 ( 9.5%) LDR leaf ambient 9466/65536 265048/1835008 (14.4%) HDR leaf ambient 6237/65536 174636/1835008 ( 9.5%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 74763/0 ( 0.0%) physics [variable] 557886/4194304 (13.3%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 1c Total triangle count: 15170 Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 11 seconds elapsed materialPath: D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.vmf Map revision 45 fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 164 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt...Building visibility clusters... done (0) Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (596865 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 2284 texinfos to 1776 Reduced 32 texdatas to 31 (700 bytes to 653) Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 1 second elapsed 8 threads reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt 610 portalclusters 2381 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 5186 visible clusters (0.00%) Total clusters visible: 348902 Average clusters visible: 571 Building PAS... Average clusters audible: 609 visdatasize:98750 compressed from 97600 writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 0 seconds elapsed [Reading texlights from 'lights.rad'] [17 texlights parsed from 'lights.rad'] Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 7009 faces 217179 square feet [31273846.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 7009 patches before subdivision 22865 patches after subdivision 48 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2874559, max 816 transfer lists: 21.9 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(124261, 134605, 102076) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(19412, 26703, 14205) Build Patch/Sample Hash Table(s).....Done<0.0048 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 822/1024 39456/49152 (80.3%) VERY FULL! brushes 1198/8192 14376/98304 (14.6%) brushsides 7331/65536 58648/524288 (11.2%) planes 1960/65536 39200/1310720 ( 3.0%) vertexes 9856/65536 118272/786432 (15.0%) nodes 5911/65536 189152/2097152 ( 9.0%) texinfos 1776/12288 127872/884736 (14.5%) texdata 31/2048 992/65536 ( 1.5%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_multiblend 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 7009/65536 392504/3670016 (10.7%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 6257/65536 350392/3670016 ( 9.5%) facebrushes 261/0 522/0 ( 0.0%) facebrushlists 7009/0 28036/0 ( 0.0%) leaves 6734/65536 215488/2097152 (10.3%) leaffaces 7614/65536 15228/131072 (11.6%) leafbrushes 1675/65536 3350/131072 ( 2.6%) areas 2/1024 16/8192 ( 0.2%) surfedges 55052/512000 220208/2048000 (10.8%) edges 28870/256000 115480/1024000 (11.3%) LDR worldlights 48/8192 4800/819200 ( 0.6%) HDR worldlights 0/8192 0/819200 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 277/32768 2770/327680 ( 0.8%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 5031/65536 10062/131072 ( 7.7%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/1024 0/360448 ( 0.0%) LDR lightdata [variable] 2078904/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 98750/16777216 ( 0.6%) entdata [variable] 577039/393216 (146.7%) VERY FULL! LDR ambient table 6734/65536 26936/262144 (10.3%) HDR ambient table 6734/65536 26936/262144 (10.3%) LDR leaf ambient 9892/65536 276976/1835008 (15.1%) HDR leaf ambient 6734/65536 188552/1835008 (10.3%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 74763/0 ( 0.0%) physics [variable] 596865/4194304 (14.2%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 1c Total triangle count: 16022 Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 11 seconds elapsed materialPath: D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.vmf Map revision 46 fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...10**** leaked **** Entity func_breakable (2032.00 -104.01 -32.77) leaked! Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 164 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (596865 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 2284 texinfos to 1776 Reduced 32 texdatas to 31 (700 bytes to 653) Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 1 second elapsed 8 threads reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt LoadPortals: couldn't read d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt materialPath: D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.vmf Map revision 47 fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...10**** leaked **** Entity func_breakable (2032.00 -104.01 -32.77) leaked! Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 164 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (596913 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 2285 texinfos to 1776 Reduced 32 texdatas to 31 (700 bytes to 653) Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 1 second elapsed 8 threads reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt LoadPortals: couldn't read d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt materialPath: D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.vmf Map revision 48 fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...10**** leaked **** Entity func_breakable (2032.00 -104.01 -32.77) leaked! Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 164 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (596913 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 2286 texinfos to 1776 Reduced 32 texdatas to 31 (700 bytes to 653) Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 1 second elapsed 8 threads reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt LoadPortals: couldn't read d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt materialPath: D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.vmf Map revision 49 fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...10**** leaked **** Entity func_breakable (2032.00 -104.01 -32.77) leaked! Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 164 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (596913 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 2286 texinfos to 1776 Reduced 32 texdatas to 31 (700 bytes to 653) Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 1 second elapsed 8 threads reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt LoadPortals: couldn't read d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt materialPath: D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.vmf Map revision 1 fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 164 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt...Building visibility clusters... done (0) Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (596929 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 2286 texinfos to 1776 Reduced 32 texdatas to 31 (700 bytes to 653) Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 1 second elapsed 8 threads reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt 617 portalclusters 2413 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 2130 visible clusters (0.00%) Total clusters visible: 226801 Average clusters visible: 367 Building PAS... Average clusters audible: 601 visdatasize:97941 compressed from 98720 writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 1 minute, 20 seconds elapsed [Reading texlights from 'lights.rad'] [17 texlights parsed from 'lights.rad'] Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 7019 faces 217179 square feet [31273826.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 7019 patches before subdivision 22459 patches after subdivision 49 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2810321, max 821 transfer lists: 21.4 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(121537, 132699, 103211) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(18932, 26243, 14369) 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(3028, 5015, 3411) 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(528, 1205, 672) 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(96, 275, 213) 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(18, 71, 48) 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(4, 18, 16) 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(1, 5, 4) 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(0, 1, 1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0043 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 822/1024 39456/49152 (80.3%) VERY FULL! brushes 1198/8192 14376/98304 (14.6%) brushsides 7316/65536 58528/524288 (11.2%) planes 2006/65536 40120/1310720 ( 3.1%) vertexes 9853/65536 118236/786432 (15.0%) nodes 5921/65536 189472/2097152 ( 9.0%) texinfos 1776/12288 127872/884736 (14.5%) texdata 31/2048 992/65536 ( 1.5%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_multiblend 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 7019/65536 393064/3670016 (10.7%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 6256/65536 350336/3670016 ( 9.5%) facebrushes 262/0 524/0 ( 0.0%) facebrushlists 7019/0 28076/0 ( 0.0%) leaves 6744/65536 215808/2097152 (10.3%) leaffaces 7664/65536 15328/131072 (11.7%) leafbrushes 1707/65536 3414/131072 ( 2.6%) areas 2/1024 16/8192 ( 0.2%) surfedges 55094/512000 220376/2048000 (10.8%) edges 28891/256000 115564/1024000 (11.3%) LDR worldlights 49/8192 4900/819200 ( 0.6%) HDR worldlights 0/8192 0/819200 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 272/32768 2720/327680 ( 0.8%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 4935/65536 9870/131072 ( 7.5%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/1024 0/360448 ( 0.0%) LDR lightdata [variable] 2134820/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 97941/16777216 ( 0.6%) entdata [variable] 571569/393216 (145.4%) VERY FULL! LDR ambient table 6744/65536 26976/262144 (10.3%) HDR ambient table 6744/65536 26976/262144 (10.3%) LDR leaf ambient 9897/65536 277116/1835008 (15.1%) HDR leaf ambient 6744/65536 188832/1835008 (10.3%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 74763/0 ( 0.0%) physics [variable] 596929/4194304 (14.2%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 1d Total triangle count: 16048 Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 34 seconds elapsed [Reading texlights from 'lights.rad'] [17 texlights parsed from 'lights.rad'] Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 7019 faces 217179 square feet [31273826.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 7019 patches before subdivision 22459 patches after subdivision 49 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2810321, max 821 transfer lists: 21.4 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(121537, 132699, 103211) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(18932, 26243, 14369) 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(3028, 5015, 3411) 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(528, 1205, 672) 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(96, 275, 213) 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(18, 71, 48) 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(4, 18, 16) 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(1, 5, 4) 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(0, 1, 1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0044 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 822/1024 39456/49152 (80.3%) VERY FULL! brushes 1198/8192 14376/98304 (14.6%) brushsides 7316/65536 58528/524288 (11.2%) planes 2006/65536 40120/1310720 ( 3.1%) vertexes 9853/65536 118236/786432 (15.0%) nodes 5921/65536 189472/2097152 ( 9.0%) texinfos 1776/12288 127872/884736 (14.5%) texdata 31/2048 992/65536 ( 1.5%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_multiblend 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 7019/65536 393064/3670016 (10.7%) hdr faces 7019/65536 393064/3670016 (10.7%) origfaces 6256/65536 350336/3670016 ( 9.5%) facebrushes 262/0 524/0 ( 0.0%) facebrushlists 7019/0 28076/0 ( 0.0%) leaves 6744/65536 215808/2097152 (10.3%) leaffaces 7664/65536 15328/131072 (11.7%) leafbrushes 1707/65536 3414/131072 ( 2.6%) areas 2/1024 16/8192 ( 0.2%) surfedges 55094/512000 220376/2048000 (10.8%) edges 28891/256000 115564/1024000 (11.3%) LDR worldlights 49/8192 4900/819200 ( 0.6%) HDR worldlights 49/8192 4900/819200 ( 0.6%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 272/32768 2720/327680 ( 0.8%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 4935/65536 9870/131072 ( 7.5%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/1024 0/360448 ( 0.0%) LDR lightdata [variable] 2134820/0 ( 0.0%) HDR lightdata [variable] 2134820/0 ( 0.0%) visdata [variable] 97941/16777216 ( 0.6%) entdata [variable] 571569/393216 (145.4%) VERY FULL! LDR ambient table 6744/65536 26976/262144 (10.3%) HDR ambient table 6744/65536 26976/262144 (10.3%) LDR leaf ambient 9897/65536 277116/1835008 (15.1%) HDR leaf ambient 9897/65536 277116/1835008 (15.1%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 74763/0 ( 0.0%) physics [variable] 596929/4194304 (14.2%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 1f Total triangle count: 16048 Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 34 seconds elapsed materialPath: D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.vmf Map revision 2 fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 164 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt...Building visibility clusters... done (0) Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (596929 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 2286 texinfos to 1776 Reduced 32 texdatas to 31 (700 bytes to 653) Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 1 second elapsed 8 threads reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt 617 portalclusters 2413 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 5082 visible clusters (0.00%) Total clusters visible: 359631 Average clusters visible: 582 Building PAS... Average clusters audible: 616 visdatasize:101165 compressed from 98720 writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 0 seconds elapsed [Reading texlights from 'lights.rad'] [17 texlights parsed from 'lights.rad'] Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 7019 faces 217179 square feet [31273826.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 7019 patches before subdivision 22459 patches after subdivision 49 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2810322, max 821 transfer lists: 21.4 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(121796, 132931, 102059) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(18952, 26274, 14154) Build Patch/Sample Hash Table(s).....Done<0.0046 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 822/1024 39456/49152 (80.3%) VERY FULL! brushes 1198/8192 14376/98304 (14.6%) brushsides 7316/65536 58528/524288 (11.2%) planes 2006/65536 40120/1310720 ( 3.1%) vertexes 9853/65536 118236/786432 (15.0%) nodes 5921/65536 189472/2097152 ( 9.0%) texinfos 1776/12288 127872/884736 (14.5%) texdata 31/2048 992/65536 ( 1.5%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_multiblend 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 7019/65536 393064/3670016 (10.7%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 6256/65536 350336/3670016 ( 9.5%) facebrushes 262/0 524/0 ( 0.0%) facebrushlists 7019/0 28076/0 ( 0.0%) leaves 6744/65536 215808/2097152 (10.3%) leaffaces 7664/65536 15328/131072 (11.7%) leafbrushes 1707/65536 3414/131072 ( 2.6%) areas 2/1024 16/8192 ( 0.2%) surfedges 55094/512000 220376/2048000 (10.8%) edges 28891/256000 115564/1024000 (11.3%) LDR worldlights 49/8192 4900/819200 ( 0.6%) HDR worldlights 0/8192 0/819200 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 272/32768 2720/327680 ( 0.8%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 4935/65536 9870/131072 ( 7.5%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/1024 0/360448 ( 0.0%) LDR lightdata [variable] 2134820/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 101165/16777216 ( 0.6%) entdata [variable] 541761/393216 (137.8%) VERY FULL! LDR ambient table 6744/65536 26976/262144 (10.3%) HDR ambient table 6744/65536 26976/262144 (10.3%) LDR leaf ambient 9891/65536 276948/1835008 (15.1%) HDR leaf ambient 6744/65536 188832/1835008 (10.3%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 74763/0 ( 0.0%) physics [variable] 596929/4194304 (14.2%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 1c Total triangle count: 16048 Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 11 seconds elapsed materialPath: D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.vmf Map revision 3 fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 164 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt...Building visibility clusters... done (0) Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (597087 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 2228 texinfos to 1772 Reduced 32 texdatas to 31 (700 bytes to 653) Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 1 second elapsed 8 threads reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt 608 portalclusters 2374 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 2071 visible clusters (0.00%) Total clusters visible: 222569 Average clusters visible: 366 Building PAS... Average clusters audible: 592 visdatasize:93434 compressed from 97280 writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 1 minute, 21 seconds elapsed [Reading texlights from 'lights.rad'] [17 texlights parsed from 'lights.rad'] Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 7013 faces 217179 square feet [31273798.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 7013 patches before subdivision 22435 patches after subdivision 49 direct lights 0...1...2...3...4...5...6... materialPath: D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.vmf Map revision 4 fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 164 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt...Building visibility clusters... done (0) Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (597087 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 2228 texinfos to 1772 Reduced 33 texdatas to 32 (709 bytes to 662) Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 1 second elapsed 8 threads reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt 608 portalclusters 2374 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 2071 visible clusters (0.00%) Total clusters visible: 222569 Average clusters visible: 366 Building PAS... Average clusters audible: 592 visdatasize:93434 compressed from 97280 writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 1 minute, 20 seconds elapsed [Reading texlights from 'lights.rad'] [17 texlights parsed from 'lights.rad'] Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 7013 faces 217179 square feet [31273798.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 7013 patches before subdivision 22435 patches after subdivision 49 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2805401, max 821 transfer lists: 21.4 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(121502, 132970, 103535) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(19038, 26295, 14407) 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(3055, 5033, 3421) 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(534, 1209, 673) 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(98, 276, 213) 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(18, 71, 48) 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(4, 18, 16) 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(1, 5, 4) 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(0, 1, 1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0043 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 823/1024 39504/49152 (80.4%) VERY FULL! brushes 1198/8192 14376/98304 (14.6%) brushsides 7225/65536 57800/524288 (11.0%) planes 1636/65536 32720/1310720 ( 2.5%) vertexes 9847/65536 118164/786432 (15.0%) nodes 5911/65536 189152/2097152 ( 9.0%) texinfos 1772/12288 127584/884736 (14.4%) texdata 32/2048 1024/65536 ( 1.6%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_multiblend 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 7013/65536 392728/3670016 (10.7%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 6256/65536 350336/3670016 ( 9.5%) facebrushes 262/0 524/0 ( 0.0%) facebrushlists 7013/0 28052/0 ( 0.0%) leaves 6735/65536 215520/2097152 (10.3%) leaffaces 7649/65536 15298/131072 (11.7%) leafbrushes 1693/65536 3386/131072 ( 2.6%) areas 2/1024 16/8192 ( 0.2%) surfedges 55073/512000 220292/2048000 (10.8%) edges 28882/256000 115528/1024000 (11.3%) LDR worldlights 49/8192 4900/819200 ( 0.6%) HDR worldlights 0/8192 0/819200 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 274/32768 2740/327680 ( 0.8%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 4947/65536 9894/131072 ( 7.5%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/1024 0/360448 ( 0.0%) LDR lightdata [variable] 2134236/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 93434/16777216 ( 0.6%) entdata [variable] 540343/393216 (137.4%) VERY FULL! LDR ambient table 6735/65536 26940/262144 (10.3%) HDR ambient table 6735/65536 26940/262144 (10.3%) LDR leaf ambient 9846/65536 275688/1835008 (15.0%) HDR leaf ambient 6735/65536 188580/1835008 (10.3%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 74763/0 ( 0.0%) physics [variable] 597087/4194304 (14.2%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 1d Total triangle count: 16039 Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 33 seconds elapsed [Reading texlights from 'lights.rad'] [17 texlights parsed from 'lights.rad'] Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 7013 faces 217179 square feet [31273798.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 7013 patches before subdivision 22435 patches after subdivision 49 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2805401, max 821 transfer lists: 21.4 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(121502, 132970, 103535) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(19038, 26295, 14407) 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(3055, 5033, 3421) 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(534, 1209, 673) 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(98, 276, 213) 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(18, 71, 48) 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(4, 18, 16) 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(1, 5, 4) 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(0, 1, 1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0045 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 823/1024 39504/49152 (80.4%) VERY FULL! brushes 1198/8192 14376/98304 (14.6%) brushsides 7225/65536 57800/524288 (11.0%) planes 1636/65536 32720/1310720 ( 2.5%) vertexes 9847/65536 118164/786432 (15.0%) nodes 5911/65536 189152/2097152 ( 9.0%) texinfos 1772/12288 127584/884736 (14.4%) texdata 32/2048 1024/65536 ( 1.6%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_multiblend 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 7013/65536 392728/3670016 (10.7%) hdr faces 7013/65536 392728/3670016 (10.7%) origfaces 6256/65536 350336/3670016 ( 9.5%) facebrushes 262/0 524/0 ( 0.0%) facebrushlists 7013/0 28052/0 ( 0.0%) leaves 6735/65536 215520/2097152 (10.3%) leaffaces 7649/65536 15298/131072 (11.7%) leafbrushes 1693/65536 3386/131072 ( 2.6%) areas 2/1024 16/8192 ( 0.2%) surfedges 55073/512000 220292/2048000 (10.8%) edges 28882/256000 115528/1024000 (11.3%) LDR worldlights 49/8192 4900/819200 ( 0.6%) HDR worldlights 49/8192 4900/819200 ( 0.6%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 274/32768 2740/327680 ( 0.8%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 4947/65536 9894/131072 ( 7.5%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/1024 0/360448 ( 0.0%) LDR lightdata [variable] 2134236/0 ( 0.0%) HDR lightdata [variable] 2134236/0 ( 0.0%) visdata [variable] 93434/16777216 ( 0.6%) entdata [variable] 540343/393216 (137.4%) VERY FULL! LDR ambient table 6735/65536 26940/262144 (10.3%) HDR ambient table 6735/65536 26940/262144 (10.3%) LDR leaf ambient 9846/65536 275688/1835008 (15.0%) HDR leaf ambient 9846/65536 275688/1835008 (15.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 74763/0 ( 0.0%) physics [variable] 597087/4194304 (14.2%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 1f Total triangle count: 16039 Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 35 seconds elapsed materialPath: D:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.vmf Map revision 5 fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 164 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt...Building visibility clusters... done (0) Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (597087 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 2228 texinfos to 1772 Reduced 33 texdatas to 32 (709 bytes to 662) Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 1 second elapsed 8 threads reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp reading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.prt 608 portalclusters 2374 numportals 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 2071 visible clusters (0.00%) Total clusters visible: 222569 Average clusters visible: 366 Building PAS... Average clusters audible: 592 visdatasize:93434 compressed from 97280 writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 1 minute, 21 seconds elapsed [Reading texlights from 'lights.rad'] [17 texlights parsed from 'lights.rad'] Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 7013 faces 217179 square feet [31273798.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 7013 patches before subdivision 22435 patches after subdivision 49 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2805401, max 821 transfer lists: 21.4 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(121502, 132970, 103535) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(19038, 26295, 14407) 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(3055, 5033, 3421) 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(534, 1209, 673) 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(98, 276, 213) 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(18, 71, 48) 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(4, 18, 16) 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(1, 5, 4) 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(0, 1, 1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0046 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 823/1024 39504/49152 (80.4%) VERY FULL! brushes 1198/8192 14376/98304 (14.6%) brushsides 7225/65536 57800/524288 (11.0%) planes 1636/65536 32720/1310720 ( 2.5%) vertexes 9847/65536 118164/786432 (15.0%) nodes 5911/65536 189152/2097152 ( 9.0%) texinfos 1772/12288 127584/884736 (14.4%) texdata 32/2048 1024/65536 ( 1.6%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_multiblend 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 7013/65536 392728/3670016 (10.7%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 6256/65536 350336/3670016 ( 9.5%) facebrushes 262/0 524/0 ( 0.0%) facebrushlists 7013/0 28052/0 ( 0.0%) leaves 6735/65536 215520/2097152 (10.3%) leaffaces 7649/65536 15298/131072 (11.7%) leafbrushes 1693/65536 3386/131072 ( 2.6%) areas 2/1024 16/8192 ( 0.2%) surfedges 55073/512000 220292/2048000 (10.8%) edges 28882/256000 115528/1024000 (11.3%) LDR worldlights 49/8192 4900/819200 ( 0.6%) HDR worldlights 0/8192 0/819200 ( 0.0%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 274/32768 2740/327680 ( 0.8%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 4947/65536 9894/131072 ( 7.5%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/1024 0/360448 ( 0.0%) LDR lightdata [variable] 2134236/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 93434/16777216 ( 0.6%) entdata [variable] 540344/393216 (137.4%) VERY FULL! LDR ambient table 6735/65536 26940/262144 (10.3%) HDR ambient table 6735/65536 26940/262144 (10.3%) LDR leaf ambient 9846/65536 275688/1835008 (15.0%) HDR leaf ambient 6735/65536 188580/1835008 (10.3%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 74763/0 ( 0.0%) physics [variable] 597087/4194304 (14.2%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 1d Total triangle count: 16039 Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 34 seconds elapsed [Reading texlights from 'lights.rad'] [17 texlights parsed from 'lights.rad'] Loading d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 7013 faces 217179 square feet [31273798.00 square inches] 0 Displacements 0 Square Feet [0.00 Square Inches] 7013 patches before subdivision 22435 patches after subdivision 49 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2805401, max 821 transfer lists: 21.4 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(121502, 132970, 103535) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(19038, 26295, 14407) 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(3055, 5033, 3421) 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(534, 1209, 673) 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(98, 276, 213) 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(18, 71, 48) 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(4, 18, 16) 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(1, 5, 4) 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(0, 1, 1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0048 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 823/1024 39504/49152 (80.4%) VERY FULL! brushes 1198/8192 14376/98304 (14.6%) brushsides 7225/65536 57800/524288 (11.0%) planes 1636/65536 32720/1310720 ( 2.5%) vertexes 9847/65536 118164/786432 (15.0%) nodes 5911/65536 189152/2097152 ( 9.0%) texinfos 1772/12288 127584/884736 (14.4%) texdata 32/2048 1024/65536 ( 1.6%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_multiblend 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 7013/65536 392728/3670016 (10.7%) hdr faces 7013/65536 392728/3670016 (10.7%) origfaces 6256/65536 350336/3670016 ( 9.5%) facebrushes 262/0 524/0 ( 0.0%) facebrushlists 7013/0 28052/0 ( 0.0%) leaves 6735/65536 215520/2097152 (10.3%) leaffaces 7649/65536 15298/131072 (11.7%) leafbrushes 1693/65536 3386/131072 ( 2.6%) areas 2/1024 16/8192 ( 0.2%) surfedges 55073/512000 220292/2048000 (10.8%) edges 28882/256000 115528/1024000 (11.3%) LDR worldlights 49/8192 4900/819200 ( 0.6%) HDR worldlights 49/8192 4900/819200 ( 0.6%) leafwaterdata 1/32768 12/393216 ( 0.0%) waterstrips 274/32768 2740/327680 ( 0.8%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 4947/65536 9894/131072 ( 7.5%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/1024 0/360448 ( 0.0%) LDR lightdata [variable] 2134236/0 ( 0.0%) HDR lightdata [variable] 2134236/0 ( 0.0%) visdata [variable] 93434/16777216 ( 0.6%) entdata [variable] 540344/393216 (137.4%) VERY FULL! LDR ambient table 6735/65536 26940/262144 (10.3%) HDR ambient table 6735/65536 26940/262144 (10.3%) LDR leaf ambient 9846/65536 275688/1835008 (15.0%) HDR leaf ambient 9846/65536 275688/1835008 (15.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 74763/0 ( 0.0%) physics [variable] 597087/4194304 (14.2%) physics terrain [variable] 2/1048576 ( 0.0%) Level flags = 1f Total triangle count: 16039 Writing d:\steam\steamapps\common\counter-strike global offensive\csgo\maps\awp_rustycraft_v8.bsp 35 seconds elapsed